Publications

Found 4089 results
Author Title Type [ Year(Asc)]
1971
Feldman, J., & Rovner P. D. (1971).  An ALGOL-based Associative Language.
Fillmore, C. J. (1971).  Coming and Going. 50-69.
Fillmore, C. J. (1971).  Deixis 1. 38-49.
Fillmore, C. J. (1971).  Deixis 2. 70-90.
Feldman, J., Tsur S.., & Lehman D.. (1971).  Hebrew University Production Language.
Tenenbaum, J.. M., Kay A.. C., Binford T.. O., Falk G., Feldman J., Grape G.., et al. (1971).  A Laboratory for Hand-Eye Research. Proceedings of IFIP Congress 71. 1, 206-210.
Fillmore, C. J. (1971).  May We Come In?. 1-15.
Feldman, J. (1971).  Some Decidability Results on Grammatical Inference and Complexity. Information and Control. 20(3), 244-262.
Fillmore, C. J. (1971).  Some Problems for Case Grammar. Report of the 22nd Annual Roundtable Meeting on Linguistics and Language Studies. 35-56.
Fillmore, C. J. (1971).  Space. 16-27.
Feldman, J., & Sproull R. F. (1971).  System Support for the Stanford Hand-Eye System. Proceedings of the Second International Joint Conference on Artificial Intelligence (IJCAI 1971). 185-189.
Fillmore, C. J. (1971).  Time. 28-37.
Feldman, J., Pingle K.. K., Binford T.. O., Falk G., Hay A.., Pau R.., et al. (1971).  The Use of Vision and Manipulation to Solve the 'Instant Insanity' puzzle. 359-364.
Feldman, J. (1971).  A Way of Looking at Things.
1969
Feldman, J., & Rovner P. D. (1969).  An ALGOL-based Associative Language. Communications of the ACM. 12(8), 439-449.
Feldman, J., Paul R. P., & Falk G. (1969).  The Computer Description of Simply Described Scenes.
Feldman, J., Paul R. P., & Falk G. (1969).  The Computer Description of Simply Described Scenes.
Feldman, J. (1969).  Grammatical Inference and Grammatical Complexity.
Feldman, J. (1969).  Machine Intelligence. 14, 490-492.
Feldman, J., Feldman C.. M., Falk G., Grape C.., Pearlman J.., Sobel I., et al. (1969).  The Stanford Hand-Eye Project. Proceedings of the First International Joint Conference on Artificial Intelligence (IJCAI). 521-526.
Feldman, J. (1969).  Towards Automatic Programming.

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